Mmm, I really don't like rFactor's force feedback, or its entire menu system... but I'm down for some V8 Supercars mod (in the meantime I'm gonna have to have a play around with the FFB settings).
@That_Commander: I also have the 1972 Bathurst Legends mod with the XY (and Torana, etc), but to be honest, it's pretty bad. The car models suck, and the cars feel terrible, 'cause they're so ooooold.
Personal preference, though.
I am also down for F1 2010 (if it's good). I bought it on Steam on Saturday for $36, and it's out on the 23rd or 24th. Enough time to get a little practice in before Respawn.
Since it's made by Codemasters, it should be okay with a gamepad or keyboard as well.
They've said it's a sim, but Codies always cater to the masses as well.
Also, everything should be restricted to cockpit view, for overall fairness.
(I hope you can remove the steering wheel in F1 2010, like you can in most racing sims... it's a little silly having a wheel in front of you and another one on screen, spinning around and being distracting...)
Pit speeds, safe exits, and blue flags should also be enforced.
EDIT: I have found some information regarding F1 2010.
Highlights being;
- Difficulty settings and assists to cater all players, so good for both the sim and arcade crowd.
- Every steering wheel will be fully supported and the team are aiming to create a great experience for both controller and wheel use.
- LAN play is present.
- ALL MP modes are 12 players max (this is 99% since 7th April 2010.) [I find this disappointing... 20 would be nice]
- The PC version of the game will use Games for Windows Live.
And the most amusing...
- Laser scanned grid girls are present.
Apparently 7 lap races are classed as "endurance". So I hope you're able to set a custom lap number... 'cause 7 laps is laughable. I'm thinking 20-30 laps (depending on the track) should be standard.