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Posted on: Apr 7 2011, 09:12 PM |
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Any word on this happening at v20? I remember playing in this a while back @ the last Respawn I attended and it was loads of fun. Also hoping that you guys still run a public GunGame COD4 server too because it was fun to play in between comp games. |
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Forum: Gaming
· Post Preview: #16932
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· Views: 3,638
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Posted on: Mar 27 2011, 11:17 PM |
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Forum: Competition Rules
· Post Preview: #16820
· Replies: 62
· Views: 183,287
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Posted on: Mar 10 2011, 08:04 PM |
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QUOTE (DArenberg @ Mar 10 2011, 06:22 PM) lol Look at them all crawl out the woodwork, I say screw the custom maps. The map cycle should be announced at the event and be random. ... Sounds like a great way to run a competitive comp of CoD4.... You do realize half the maps on COD4 arn't actually well-balanced for competitve play? Respawn has a good reputation with the Cod community and it will all go down the drain if your suggestion is ever taken into consideration. |
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Forum: Gaming
· Post Preview: #16671
· Replies: 21
· Views: 25,631
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Posted on: Mar 9 2011, 05:20 PM |
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QUOTE (Jeffy @ Mar 9 2011, 05:33 PM) Zantikk: For Comp changes etc, email deadman [at] respawn [com] [au] and he'll implement it if he thinks it can be done etc. he's the comps admin.
Cheers Done . |
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Forum: Gaming
· Post Preview: #16641
· Replies: 21
· Views: 25,631
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Posted on: Mar 9 2011, 12:19 AM |
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Hey guys, haven't been to Respawn in almost a year so heres hoping the Cod4 comp runs smoothly once again! The COD4 community over at CyberGamer has interest from a few top teams so we should be representing out in force! Just letting you know in case you weren't aware: the latest promod is PromodLive 2.11 NE, which can be downloaded here; http://www.codpromod.com/2011/02/finally-p...-2-11/#more-249Also, the popular competitive maps in the AusCOD scene atm are; -Strike -Crash -Backlot -Citystreets/District -Crossfire -Ravens (custom map) -Inferno (custom map) Part of the reason for this post is to suggest the idea of putting those two custom maps in the rotation (I know the current CG comp is using them + the upcoming invite leages will have those maps). I guess some of the more casual teams won't have the map so it should be in for the later rounds of the comp. The maps can be downloaded from here; http://www.cybergamer.com.au/files/209/http://www.cybergamer.com.au/files/656/Hopefully the comp is double-elimination again, that worked really well last time. And finally, one of CG's COD4 Admins will be attending the LAN. His name is Hektik and he will be available to assist oohms or whoever is hosting the COD4 comp this time round. Just giving you a heads up of what the competitive scene is like at the moment. I don't mean to be all pushy but would be nice if the comp was run in this standard (and it pretty much was like this last Respawn). Should be an amazing comp, I know we have a few players flying from interstate to represent their team so should be a great day. Anyways let me know what you guys think and what you have in store for the COD4 comp this time round Thanks for reading ~zantikK tl;dr: I put forth these suggestions to have a successful/competitive COD4 comp: -Run in latest promod (PromodLive2.11 NE) -Run map rotation of: Strike, Crash, Backlot, Citystreets, Crossfire -Include custom maps Ravens and Inferno in the final rounds of the comp -Run comp in double-elimination |
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Forum: Gaming
· Post Preview: #16625
· Replies: 21
· Views: 25,631
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Posted on: Aug 9 2010, 04:12 PM |
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Keen! Hopefully COD4 comp is run just as successfully as previous one. I've made a thread over at CyberGamer forums addressing the COD4 community (hopefully admins can answer any questions that arise ) http://www.cybergamer.com.au/forums/thread...LAN-Discussion/ |
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Forum: News
· Post Preview: #14075
· Replies: 31
· Views: 41,302
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Posted on: Apr 16 2010, 04:28 PM |
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Heroes of Newerth (being released with LAN support in a few months) lookout for it, I'm expecting a major comp |
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Forum: General Stuff
· Post Preview: #11537
· Replies: 68
· Views: 64,562
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Posted on: Apr 11 2010, 10:03 PM |
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Once again, thanks to the admins for running another successful CoD4 competition. It was quite enjoyable. I thought I'd direct you to a writeup of the Grand Final posted by Hektik from Team Legacy over @ Cybergamer.com Check it out http://www.cybergamer.com.au/forums/thread...AN-Grand-Final/ |
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Forum: Gaming
· Post Preview: #11307
· Replies: 0
· Views: 2,122
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Posted on: Apr 1 2010, 08:28 PM |
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QUOTE (dead_man @ Mar 31 2010, 05:56 PM) has lan been confirmed? In the old UI (they just upgraded to a new UI) there was a grayed out LAN button. So I'm assuming there is. The game probably won't be released till late this year or even early 2011. |
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Forum: Gaming
· Post Preview: #10852
· Replies: 27
· Views: 34,964
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Posted on: Mar 31 2010, 04:53 PM |
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QUOTE (Ninjabreadman @ Mar 30 2010, 09:04 PM) QUOTE (Zantikk @ Jan 22 2010, 05:04 PM) HoN is amazing. Hopefully we can see a comp running at the next Respawn when the game is officially released.
At the moment the game is in CLOSED BETA which doesn't allow for LAN play.
On the topic of new games, I would also like to see a comp for Battlefield Bad Company 2 at future respawns because this game is going to be MASSIVE. hon will be in open beta in just over a days time Regardless, there won't be LAN support until the game is released ... |
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Forum: Gaming
· Post Preview: #10800
· Replies: 27
· Views: 34,964
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Posted on: Mar 30 2010, 02:10 PM |
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Hopefully we see a return of the COD4 GunGame minicomp! That was heaps fun EDIT: And to the admins. I don't think its mentioned in this thread, but we fixed the punkbuster issue @ the last Respawn by running it in LAN mode by using this command: promod_mode lan_mr12 instead of promod_mode match_mr12 |
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Forum: Gaming
· Post Preview: #10742
· Replies: 18
· Views: 37,817
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