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> COD4 comp rules + more info
oohms
post Jan 16 2009, 12:02 AM
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COD4: 5v5 Competition


Comp Runners: R4N, Oohms


The COD4 comp will be a 5v5 comp running ProMod Live 2.11 NE. It is scheduled to start at 4pm on saturday.


Procedure

- Teams MUST register on the EMS and sign up to the cod4 competition prior to 3pm
- A double elimination ladder is then drawn up and teams are paired off and allocated servers. This will be displayed on the projector or on screens at the admin desks.
- Promod will run the competition for you, and once the round has finished, one member of EACH team is to come up the front and report the result.

Subsequent rounds will be announced as the tournament progresses


Maplist

mp_backlot
mp_citystreets (District)
mp_crash
mp_crossfire
mp_strike
mp_vacant


Rules

Maps are picked at random from the maplist

No hacking or map exploits are allowed.
Should a dispute arise (eg: a hacking accusation), we will view any screenshot or demo from the team making the accusation. The final decision is to be made by the admin.
Note that without any proof, a hacking accusation may be dismissed, or in some exceptional cases, a rematch may be ordered.

Teams have within 5 minutes of the round announcement to get a member of their team into the server, otherwise they forfeit.
After 10 minutes of the original announcement, if there are 3 or less players in a team, the opposing team can come up to the front and have the game awarded to them if they wish. Teams of 4 are acceptable.


Server settings

We are running the default promod live options

promod_mode knockout_mr12_lan
(Max rounds 12 = best of 24)

game type: SD


NOTE: For everyone outside the competition scene, the servers will be up well before the comp starts so you can get used to it.


Links
http://www.codpromod.com/promod-live-2-11-eu-realesenotes/

Old links
Promod Live 2.04 AU details
Promod Live details
Clanbase COD4 S&D rules

*edited 15/3/11*
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riskkk
post Jan 21 2009, 10:06 PM
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The comp was great, thanks oohms
So it's not possible to run promod?

QUOTE (oohms @ Jan 16 2009, 01:02 AM) *
mp_crash
mp_crossfire
mp_strike
mp_vacant
mp_district
mp_backlot

I reckon for V11, these maps should be played. Overgrown is yucky


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dead_man
post Jan 21 2009, 11:55 PM
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if theyre are any suggestions in regards to the COD4 comp, please PM them to R4N or me.

we will discuss future comps between, me, R4N and oohms


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WTB: Decent HAWX Team :P
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oohms
post Jan 31 2009, 12:01 AM
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QUOTE (SiMONiZZLE @ Jan 21 2009, 11:06 PM) *
So it's not possible to run promod?


Unfortunately, promod doesn't like the lack of punkbuster..

and punkbuster doesn't work well at lans tongue.gif

We'll see if theres a way to get promod working without punkbuster, or if not, to streamline PAM a bit so matches aren't so tedious. PAM was a last minute choice this lan because of the promod fail, so it wasn't exactly an optimal setup.
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Gundοwn
post Mar 25 2009, 09:07 AM
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Sweet, will hopefully be able to get my friends banded together to play biggrin.gif
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FuZZ
post Jul 21 2009, 04:00 PM
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for V13 is there going to be pro mod? or are we playing normal s&d

and if we play pam are there going to be rules on if you are allowed to use P90's or LMG weapons.
because that is what makes 5v5 bad :[
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Frookie
post Jul 21 2009, 09:44 PM
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QUOTE (FuZZ @ Jul 21 2009, 04:00 PM) *
for V13 is there going to be pro mod? or are we playing normal s&d

and if we play pam are there going to be rules on if you are allowed to use P90's or LMG weapons.
because that is what makes 5v5 bad :[


last time was promod, i think when it was pam4(hardcore) there was lmgs not to sure about p90s


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fletchdawg
post Jul 22 2009, 06:41 PM
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it's promod


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oohms
post Aug 11 2009, 12:31 AM
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Updated rules for V12.. things are slowly getting more polished laugh.gif

Let me know if there is anything i should address, or any rule you don't agree with
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FuZZ
post Aug 14 2009, 08:27 AM
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wondering can you use the same game over 2 computers or do they have to b legit cd keys
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oohms
post Aug 14 2009, 09:51 AM
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doesn't matter.. cause there will be no net access, we turn off punkbuster and everything like that wink.gif

edit: i don't think you can use identical keys, but it doesnt matter if they are legit or not
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Dyno
post Aug 16 2009, 04:02 PM
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if pb is off, cant that lead to people using hacks :S
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Ultimate_Sacrifice
post Aug 16 2009, 09:50 PM
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QUOTE (Dyno @ Aug 16 2009, 04:02 PM) *
if pb is off, cant that lead to people using hacks :S

yeah but its a LAN..... if you do it you end up like this!

http://www.youtube.com/watch?v=70mv9O0ILQM
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riskkk
post Sep 4 2009, 11:47 AM
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rules look good


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GIARUS
post Sep 6 2009, 07:03 PM
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i was upset i couldn't get my sniper rifle that i wanted how come all guns arn't enabled


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The internet! Where men are men, Women are men & underage teens are FBI agents
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dead_man
post Sep 6 2009, 07:36 PM
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QUOTE (GIARUS @ Sep 6 2009, 07:03 PM) *
i was upset i couldn't get my sniper rifle that i wanted how come all guns arn't enabled


Thats one of the things that PROMOD does, the reason being is it evens out the gameplay between guys new to the game and more seasoned veterans.

suffice to say. even if we could turn it off, id leave it as is smile.gif


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GIARUS
post Sep 6 2009, 09:11 PM
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QUOTE (dead_man @ Sep 6 2009, 07:36 PM) *
QUOTE (GIARUS @ Sep 6 2009, 07:03 PM) *
i was upset i couldn't get my sniper rifle that i wanted how come all guns arn't enabled


Thats one of the things that PROMOD does, the reason being is it evens out the gameplay between guys new to the game and more seasoned veterans.

suffice to say. even if we could turn it off, id leave it as is smile.gif



But i want my bolt action sniper firing rounds real fast and quick
and disapointed no p90


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oohms
post Jan 20 2010, 04:39 PM
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Edited to say that we are actually running promod live v1.0, as always, but it stated 2.04 at the top. Fixed now smile.gif

(This is because the newer versions bring back a bug that old promod had... flashing messages on the clients' screens if punkbuster was not enabled)
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GIARUS
post Jan 21 2010, 03:04 PM
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Any chance u can Laybel The Guns u can use in promod


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zeebs
post Jan 21 2010, 06:46 PM
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QUOTE (oohms @ Jan 20 2010, 05:39 PM) *
Edited to say that we are actually running promod live v1.0, as always, but it stated 2.04 at the top. Fixed now smile.gif

(This is because the newer versions bring back a bug that old promod had... flashing messages on the clients' screens if punkbuster was not enabled)


EDIT*
Nevermind, I saw your post (about the PB issue going away once its live) in the other thread. Good-o!
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